You may now know that mastery is a choice and primarily about dedicated and focused time spent on a task.
But focused time on the right thing needs a helping hand. We all can use a guide to show us how to best spend our time (Even Tiger Woods has a golf coach).
And although mastery is about focused time spent on task, the question now is how do you maintain the motivation that is required for you to put in that time and to stay on task. Which brings us back to the topic of gamification mentioned above.
Educational gamification is about providing the student with the psychological reasons to strive to achieve under challenging circumstances (Why challenge?) - Note that we are not talking about games with the word ‘Math’ tagged on. This bribery method has limited value and in many ways is the opposite of what we want to achieve (a deep intrinsic motivation).
There are many aspects to gamification, only some of which can be achieved in an online system. The most important of these are
Math Mastery provides: